- #CAMPAIGN CARTOGRAPHER 3 PLUS HOW TO#
- #CAMPAIGN CARTOGRAPHER 3 PLUS SOFTWARE#
- #CAMPAIGN CARTOGRAPHER 3 PLUS PLUS#
Another hint that I have seen is that if you want to be able to zoom in a lot, such as down to the village level (e.g., the image on your screen representing an area of like 0.5 mi x 0.5 mi.), then you need to increase the "Octaves" parameter of the fractal function to ~24.One source recommended using "Wilbur Fractional Brownian Motion (fBm)" However, if you select this and then click out of the dialog, the choice reverts to "fBm with Perlin's improved noise". And indeed, it looks to me like this produces the best results if you are after an Earth-like world. One hint I have seen is to use the fractal function "fBm with Perlin's improved noise".I am going to post this question on the ProFantasy boards and will report back if I get a useful answer. I think one must be supposed to take another step of some kind that, of course, is not described in the documentation. However, the results are puzzling - the generated land and sea have no fractal character whatsoever. #7, I have tried FT's "Simple Create Mode", since it's description would make one think that it is designed to support exactly the usage model that I want. If I develop good ones, I will document and post them. However, I think that neither my initial world settings nor my sculpting techniques are very good yet. W.r.t #7, I have tried the technique of generating an all sea world and then 'raising' and sculpting landmasses.
#CAMPAIGN CARTOGRAPHER 3 PLUS HOW TO#
Although a number of blogs and tutorials claim to show/explain how to do this, I have yet to find an explanation that is sufficiently detailed/complete and yields acceptable results.
I don't consider the extra work a big drawback because I knew going in that I wanted to sculpt my continents by hand anyway. If you are not ok with that, then you are in for a lot more work. The landmasses that FT randomly generates all have the mountains strictly in/near their centers.Again, I have found a few extra worthwhile hints, but I am still incensed at having paid $20 for it. From what I have seen so far (which is admittedly not a thorough reading) about 90% of it is literal cut and paste, word for word, from the Help files that come with the products. I also purchased ProFantasy's Tome of Ultimate Mapping.Nevertheless, it can be worth scouring them because once in a while you will find a hint about something that is inobvious and useful. Every one that I have watched generally addresses stuff that I easily figured out for myself already and leaves the interesting or hard questions unanswered. There are quite a few youtube and blog tutorials.
#CAMPAIGN CARTOGRAPHER 3 PLUS SOFTWARE#
1 & 2 are unfortunate because I think I see glimmering behind the UI and documentation some software with which it is possible to do some cool stuff.Not that it would really accomplish anything, I expect. Well, ok, maybe that is hyperbole, but they would certainly get an earful. It will be unfortunate if I ever meet any of their project managers, as I might be inclined to violence. Actually 'sucks' is much too mild a word for it. I don't have any good answer for you, but I do have some tidbits, several rants, and I am experimenting with the intention of posting solutions if I find them. Here, in no particular order, are my opinions and learnings so far. Make your players feel they're really there.Interesting that you should post this, as I just bought FT3 and CC3+ and have been trying to do essentially the same thing as you, except that I hadn't gotten to the point of even thinking about using CD (although I did buy it also). Ornate coffins, lifelike statues, sacred altars, tempting treasure, and more.
#CAMPAIGN CARTOGRAPHER 3 PLUS PLUS#
Shapes and sizes, plus more than 500 stunning symbols, from simple doors and windows to devious traps, Whether you're designing a complete dungeon or just the floorplan for your local inn or temple,ĭungeon Designer 3 gives you all the tools you'll ever need to create corridors, caves and rooms of all If you're a Game Master you obviously take your gaming seriously, and the Dungeon Designer 3 add-onįor CC3+ is the quickest and easiest way to bring serious realism, excitement, and true nastiness to "No wait! There's a map! This map in fact" says the Game Master, laying out a brilliantly designed, full-colour dungeon map, complete with winding corridors, echoing halls, secret doors, plunging chasms and cunning traps. "What, no treasure?" exclaims the fighter in disgust. "Got it!" he cries as the lid creaks upwards.
In the Stygian gloom of the dungeon the party watches nervously as the thief picks the lock on the huge chest.